Type what you want and generate the effect. Try prompts like "coffee pouring", "someone sipping coffee", or "birds chirping".
Quick guide
- Open Sound Effects in the ElevenLabs interface.
- Describe the scene in natural language. Include subject, action, setting, perspective, intensity, and timing.
- Set duration with the slider. Up to 30 seconds per effect. Short clips suit taps and impacts. Longer clips suit ambience.
- Ask for a loop in the prompt with phrases like loop cleanly. If a Loop control is available, enable it for seamless ambience.
- Refine with constraints. Use texture words like warm, crisp, metallic, wet, gritty, muffled. Use distance words like close, mid, far. Exclude with no voices, no music.
- Export as WAV for editing or MP3 for quick use. Output is 48 kHz which suits video, film, television, and games.
Prompt formula
Use this structure for consistent results.
[Subject] + [Action] + [Environment] + [Perspective or Distance] + [Texture or Tone] + [Timing] + [Loop or Tail] + [Exclude]
Example. Coffee pouring into a ceramic mug in a quiet tiled kitchen. Close mic. Warm and detailed. Short drip tail. No voices.
Copy and paste prompts
Foley and everyday
- Close mic coffee pouring into a ceramic mug in a quiet kitchen. Gentle drip tail. No voices.
- Single sip from a mug. Close mic. Subtle inhale and swallow. No background hum.
- Laptop keyboard typing at a steady pace. Mid perspective. Crisp clicks. No desk thumps.
- Footsteps on dry leaves in a suburban park. Mid distance. Light breeze. No traffic.
- Paper page turn. Close mic. Clean whoosh with a soft thud at the end.
Nature and ambience
- Dawn birdsong in a suburban garden. Far perspective. Soft ambience. Loop cleanly. No dogs.
- Gentle rain on a tin roof. Mid perspective. Smooth consistent pattern. Loop seamlessly.
- Beach shoreline with small waves and light wind. Wide stereo feel. Loop cleanly. No gulls.
- Forest at midday with insects and occasional twig snaps. Natural dynamics. Loop seamlessly.
- Night crickets in a rural field. Soft bed. Loop cleanly. No cars.
User interface and product
- Soft UI tap. Short bright tick with no tail. Close and clean. No reverb.
- Positive notification chime. Two note arpeggio. Warm and friendly. Very short tail.
- Negative error blip. Short percussive click with a low pitch dip. No smear.
- Slide transition whoosh. Fast airy sweep up then stop. No bass rumble.
- Camera shutter click. Crisp mechanical snap. Close mic. No crowd noise.
Cinematic and trailer
- Deep cinematic braam with slow swell and short decay. Wide stereo. No melody.
- Riser that builds for four seconds then hard stop. Clean transient. No hiss.
- Impact hit with metal debris and air burst. Close perspective. Tight tail.
- Reverse whoosh into a punchy hit. Short reverb. No tonal note.
- Low tension drone with subtle movement. Loop seamlessly. No percussion.
Urban and mechanical
- City street ambience at midday. Light traffic bed. Occasional distant horn. Loop cleanly.
- Electric scooter pass by from left to right. Doppler effect. No crowd voices.
- Air conditioner hum. Mid distance. Smooth constant tone. Loop seamlessly.
- Keyboard mechanical switch test. Close mic. Even rhythm. No desk noise.
- Door open and close. Metal handle. Short latch click. No footsteps.
Voice adjacent
- Crowd walla ambience in a lobby. Far perspective. Indistinct murmurs only. No words.
- Single cough in a quiet room. Close mic. Short realistic tail. No extra breaths.
Pro tips
- If a loop clicks at the join, ask for a clean seamless loop or trim a small amount from head and tail.
- If an effect feels busy, add phrases like minimal texture or reduce movement.
- For exact timing, generate slightly longer than needed, then trim to picture.
- Keep ambience and spot effects on separate tracks. Mix ambience lower to avoid clutter.
FAQ
How long can a single effect be
Up to 30 seconds in SFX v2.
Can I make seamless ambience loops
Yes. Ask for a loop in the prompt. If a Loop control is available, enable it.
What sample rate does SFX v2 output
Forty eight kHz which suits film, television, video, and games.